
Abhishek Pandey
Technology / Internet
About Abhishek Pandey:
AWS/DevOps Engineer with 1+ years of experience in managing, deploying cloud-based systems. Skilled in Docker, Terraform, and CI/CD pipelines. Also, worked for 3+ years as innovative Unity Game Developer creating game mechanics in Unity3D, Photon Fusion, Socket.IO PlayFab and API Management with robust cloud automation to deliver scalable multiplayer experiences. Passionate about blending immersive design with high-performance infrastructure to push the boundaries of modern gaming.
Experience
Unity Game Developer with experience in designing and deploying scalable multiplayer systems and automating build pipelines. At Xogo Studio Pvt Ltd, developed real-time multiplayer gameplay using Photon Fusion, improving synchronization and player stability. Containerized Unity server builds with Docker, enabling faster and more reliable deployments.
Key Projects:
• Multiplayer Racing Game – Engineered real-time gameplay using Photon Fusion with AWS backend integration for matchmaking and data persistence.
• Space Shooter 3D – Implemented object pooling, advanced physics, and performance optimizations for seamless mobile gameplay.
• Build Automation System – Automated Unity server build pipeline using Jenkins and Docker, reducing build time and deployment errors.
Skilled in C#, Unity Engine, Photon, Docker, AWS, and DevOps workflows, with a focus on performance, scalability, and automation in modern game development.
Education
Bachelor of Technology (B.Tech) in Computer Science and Engineering – equipped with a strong foundation in programming, computer graphics, and network systems. Focused on applying software engineering principles to interactive application development and scalable backend integration.