Games Technical Artist - Bengaluru, India - Technicolor Games

    Technicolor Games
    Technicolor Games Bengaluru, India

    2 weeks ago

    Default job background
    Full time
    Description

    Job Description

  • Develop pipelines, write and support technical documentation;
  • Prototype new solutions and mechanics;
  • Accept and control the quality of technical art components;
  • Draw up technical specifications for developers for the art part of the project;
  • Provide support to the art department and other team members;
  • Optimize art for the technical limitations of target platforms;
  • Solve rendering tasks related to different departments (lighting, shaders), animation, physics, VFX;
  • Organize scenes and assets;
  • Research and look for ready-made third-party solutions;
  • Write scripts and tools to optimize work.
  • Qualifications

  • Experience working on 3D tools and technologies
  • The ability to create scripts and tools in MEL, Python, C#, etc.
  • A deep knowledge of Maya and/or other digital content creation tools
  • Experience in creating 3D assets/animation with Maya and/or other 3D tools
  • Experience with the game engines like Unreal or Unity3D
  • The details above provide an outline of the skills and experience we are looking out for. Within our artist team structure, we have a range of positions. These are:

  • Junior
  • Mid
  • Senior
  • Lead
  • During our recruitment process we will be assessing where your skills and experience best fit.

    Additional Information