Unreal Engine 5.0 Pixel Streaming Expert - Bengaluru, India - Kaleidotech

Kaleidotech
Kaleidotech
Verified Company
Bengaluru, India

1 month ago

Deepika Kaur

Posted by:

Deepika Kaur

beBee Recuiter


Description

Unreal Engine 5.0 Pixel Streaming Expert


We are seeking a highly skilled and experienced Unreal Engine 5.0 Pixel Streaming Expert to join our team which is currently developing a AWS-hosted MMORPG.

As a Pixel Streaming Expert, you will be responsible for troubleshooting and optimizing Pixel Streaming issues related to cloud hosting on AWS, utilizing services such as EC2, S3, GameLift and more.

You will play a critical role in ensuring smooth and efficient streaming experiences for our users.


Responsibilities:


  • Troubleshoot Pixel Streaming issues: Diagnose and resolve technical problems related to Unreal Engine 5.0 Pixel Streaming, with a focus on cloud hosting on AWS. Investigate and identify root causes of streaming performance, latency, and connectivity issues.
  • Optimize streaming performance: Analyze and optimize Pixel Streaming configurations to achieve optimal streaming quality, reduced latency, and improved user experience. Implement best practices for efficient resource utilization and bandwidth management.
  • Collaborate with development teams: Work closely with the development teams to understand and address specific streaming requirements for Unreal Engine 5.0 projects. Provide technical guidance and recommendations to ensure the successful integration and deployment of Pixel Streaming.
  • AWS cloud hosting expertise: Possess a deep understanding of AWS cloud infrastructure and services, including EC2, S3, and related components. Utilize your expertise to leverage AWS resources effectively for scalable and reliable Pixel Streaming deployments.
  • Performance monitoring and troubleshooting: Develop and implement monitoring systems to proactively identify streaming performance bottlenecks, latency issues, and connectivity challenges. Take necessary actions to troubleshoot and resolve any identified issues promptly.
  • Documentation and knowledge sharing: Create and maintain technical documentation, including troubleshooting guides, best practices, and configuration guidelines for Pixel Streaming on AWS. Share knowledge and provide training to internal teams on Pixel Streaming technologies and workflows.

Requirements:


  • Experience with Unreal Engine 5.

0:

Strong familiarity and practical experience working with Unreal Engine 5.0, specifically in the context of Pixel Streaming and related technologies.


  • Pixel Streaming troubleshooting expertise: Proven track record of troubleshooting and resolving Pixel Streaming issues, including performance optimization, latency reduction, and connectivity problems.
  • AWS cloud hosting experience: Indepth knowledge and handson experience with cloud hosting on AWS, including EC2, S3, and related services. Understanding of AWS architecture, networking, and resource management.
  • Strong technical skills: Proficiency in scripting and programming languages commonly used with Unreal Engine, such as C++, Blueprint, and Python. Familiarity with web technologies and protocols (HTTP, WebRTC, etc.) is a plus.
  • Analytical mindset: Excellent problemsolving skills with the ability to analyze complex streaming scenarios, identify bottlenecks, and propose effective solutions. Strong attention to detail and ability to work under pressure.
  • Communication and teamwork: Excellent verbal and written communication skills. Ability to collaborate effectively with crossfunctional teams, including developers, technical support, and project managers.
  • Selfmotivated and adaptable: Proactive and selfdriven attitude with a passion for staying updated with the latest advancements in Unreal Engine, Pixel Streaming, and cloud technologies. Ability to adapt to evolving project requirements and work independently.
  • Bachelor's degree in computer science, software engineering, or a related field is preferred.

Job Types:
Full-time, Contract


Experience:


  • Unreal Engine and
Pixel Streaming: 2 years (required)

Application Deadline: 28/07/2023

Expected Start Date: 31/07/2023

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