Unity 3D 6 - Bengaluru, India - Capgemini
Description
6-9 Years of experience in developing various heterogeneous XR solutions involving CV, ML, AR, VR and/or MR.- Should be good with XR Architecture and Design Principles
- BTech/MTech/MS in IT/Computer Science OR MCA
- Strong 3D math background
- Vector Calculus, Matrix manipulations, 3D Coordinate Geometry
- Fair knowledge on collegelevel Newtonian Physics
- Laws of Motion, Rigid Body Physics, Kinetics, Collisions, Gravity
- Knowledge on basic optical principles reflection, refraction, diffraction
- Strong knowledge on Computer Graphics and associated algorithms 2D/3D Viewing, 2D/3D Transformations, 3D Rendering and Optimization
- Strong knowledge on Game Engine design and basic functioning of a Game Engine
- Good knowledge of Unity3D, C#
- Good knowledge of AR, VR and MR frameworks and platforms
- ARKit, ARCore, Vuforia, Oculus Quest SDK, Microsoft Hololens, MRTK
Primary Skill:
Unity3D, Unity, C#, Game Development, Augmented Reality, AR, Virtual Reality, VR, Mixed Reality, MR, HoloLens, Oculus Quest, ARKit, ARCore, Vuforia, ARFoundation, MRTK, Computer Graphics, 3D
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